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<span id="openzim-page-title" class="mw-page-title-main"><i>RoboBlitz</i></span>
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</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">RoboBlitz</th></tr><tr><td colspan="2" class="infobox-image"></td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data"><a href="Naked_Sky_Entertainment" title="Naked Sky Entertainment">Naked Sky Entertainment</a></td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data">Naked Sky Entertainment (PC)
<a href="Microsoft_Game_Studios" class="mw-redirect" title="Microsoft Game Studios">Microsoft Game Studios</a> (XBLA)</td></tr><tr><th scope="row" class="infobox-label"><a href="Game_engine" title="Game engine">Engine</a></th><td class="infobox-data"><a href="Unreal_Engine_3" title="Unreal Engine 3">Unreal Engine 3</a></td></tr><tr><th scope="row" class="infobox-label"><a href="Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><a href="Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>, <a href="Xbox_360" title="Xbox 360">Xbox 360</a></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><b>Windows</b><br>November 6, 2006<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup><br><b>Xbox 360</b><br>December 6, 2006<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup></td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="Puzzle_video_game" title="Puzzle video game">Puzzle</a>, <a href="Action_game" title="Action game">action</a></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="Single_player" class="mw-redirect" title="Single player">Single player</a></td></tr></tbody></table>
<p><i><b>RoboBlitz</b></i> is an <a href="Independent_video_game_development" class="mw-redirect" title="Independent video game development">indie</a> <a href="Puzzle_video_game" title="Puzzle video game">puzzle</a> <a href="Action_game" title="Action game">action</a> video game for <a href="Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a> through <a href="Steam_(service)" title="Steam (service)">Steam</a> and the <a href="Xbox_360" title="Xbox 360">Xbox 360</a> through <a href="Xbox_Live_Arcade" title="Xbox Live Arcade">Xbox Live Arcade</a>. The game was developed by <a href="Naked_Sky_Entertainment" title="Naked Sky Entertainment">Naked Sky Entertainment</a> and released on November 6, 2006. It was the first <a href="Unreal_Engine_3" title="Unreal Engine 3">Unreal Engine 3</a> game alongside <i><a href="Gears_of_War_(video_game)" title="Gears of War (video game)">Gears of War</a></i> to be released.
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<div class="mw-heading mw-heading2"><h2 id="Plot">Plot</h2></div>
<p>Blitz is a technician robot tasked with the maintenance of an orbital space cannon when it comes under attack from NEOD forces. The game does not feature a detailed plot or background. Instead the focus is on task completion with the assistance of another un-named and incapacitated robot similar to Blitz.
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<div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2></div>
<p>The player controls a robot who must navigate through six three part sectors to power up an orbital space cannon. Each sector has a multitude of enemies and a singular physics based puzzle per stage, as well as 'upgradium' pickups that can be used to expand Blitz' utilities, movement, and weaponry. Blitz can jump and interact with machines and elevators. It is able to grab objects likes barrels, carry them and use them to crush enemies as well as use weapons to shoot various enemies. Players can choose a more difficult game mode which when completed, gives access to bonus content.
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<div class="mw-heading mw-heading2"><h2 id="Development">Development</h2></div>
<p><i>RoboBlitz</i> uses a <a href="Middleware" title="Middleware">middleware</a> tool developed by <a href="Allegorithmic" title="Allegorithmic">Allegorithmic</a> to store its <a href="Procedural_texture" title="Procedural texture">textures</a> procedurally.<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> This technique is used to make the game file size smaller, the actual game is less than 50 megabytes on Xbox Live.
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<div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2></div>
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</style><div role="complementary" class="video-game-reviews skin-invert vgr-single"><div class="vgr-title">Reception</div><table class="vgr-reviews wikitable"><caption>Review score</caption><tbody><tr class="vgr-hrow"><th scope="col">Publication</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><a href="Official_Xbox_Magazine" title="Official Xbox Magazine"><i>Official Xbox Magazine</i> (US)</a></td><td>8.5/10</td></tr></tbody></table></div>
<p><i>RoboBlitz</i> was met with critical acclaim and has received several awards and honors. The game was nominated for the 2007 <a href="Independent_Games_Festival" title="Independent Games Festival">Independent Games Festival</a> for both the <a href="Seumas_McNally_Grand_Prize" title="Seumas McNally Grand Prize">Seumas McNally Grand Prize</a> and Excellence in Visual Art awards.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> The game was the Grand Prize winner for the 2007 Indie Games Showcase, a winner of the GameTap Indie Award, and "Best Digital Download Game of the Year" by <i>Play</i> Magazine.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup>
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<div class="mw-heading mw-heading2"><h2 id="References">References</h2></div>
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<li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">
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</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20071116145411/http://pc.gamezone.com/news/11_06_06_03_43PM.htm">"RoboBlitz for the PC Now Available - PC News"</a>. 2007-11-16. Archived from <a rel="nofollow" class="external text" href="http://pc.gamezone.com/news/11_06_06_03_43PM.htm">the original</a> on 2007-11-16<span class="reference-accessdate">. Retrieved <span class="nowrap">2023-03-29</span></span>.</cite></span>
</li>
<li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.destructoid.com/another-original-game-coming-to-xbla-roboblitz/">"Another original game coming to XBLA: RoboBlitz"</a>. <i>Destructoid</i>. 2006-12-05<span class="reference-accessdate">. Retrieved <span class="nowrap">2023-03-29</span></span>.</cite></span>
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<li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.bit-tech.net/gaming/2006/11/09/Procedural_Textures_Future_Gam/1">"Procedural Textures: Gaming's Future"</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120717020021/http://www.bit-tech.net/gaming/2006/11/09/Procedural_Textures_Future_Gam/1">Archived</a> from the original on 2012-07-17<span class="reference-accessdate">. Retrieved <span class="nowrap">2006-11-14</span></span>.</cite></span>
</li>
<li id="cite_note-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-4">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="https://www.gamedeveloper.com/game-platforms/2007-independent-games-festival-finalists-announced">2007 Independent Games Festival Finalists Announced</a> , <a href="Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a></span>
</li>
<li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="http://www.nakedsky.com/html/Press.html">Naked Sky Awards and Accolades</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20080905203614/http://www.nakedsky.com/html/Press.html">Archived</a> 2008-09-05 at the <a href="Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, <a href="Naked_Sky_Entertainment" title="Naked Sky Entertainment">Naked Sky Entertainment</a></span>
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<div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2></div>
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<div class="side-box-text plainlist">Wikimedia Commons has media related to <span style="font-weight: bold; font-style: italic;"><a href="https://commons.wikimedia.org/wiki/Category:RoboBlitz" class="extiw external" title="commons:Category:RoboBlitz">RoboBlitz</a></span>.</div></div>
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<ul><li><a rel="nofollow" class="external text" href="http://www.roboblitz.com/"><i>RoboBlitz</i> official website</a></li>
<li><a rel="nofollow" class="external text" href="https://www.gamedeveloper.com/design/postmortem-naked-sky-entertainment-s-i-roboblitz-i-">Postmortem: Naked Sky Entertainment's <i>RoboBlitz</i></a></li></ul></div><!--htdig_noindex--><div><div class="zim-footer">
This article is issued from <a class="external text" title="Last edited on 2025-05-02" href="https://en.wikipedia.org/wiki/?title=RoboBlitz&oldid=1288341869">Wikipedia</a>. The text is available under <a class="external text" href="https://creativecommons.org/licenses/by-sa/4.0/deed.en">Creative Commons Attribution-Share Alike 4.0</a> unless otherwise noted. Additional terms may apply for the media files.
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